The Layers and Objects tab is the scene tree: every layer in the document, the objects on it, and the asset library beneath. It is where you select what to style, set draw order, and control visibility.
Layers come from the CAD drawing's layer table, plus any layer you add in Studio. Expanding a layer lists the objects on it. Two nestings go deeper than that:
An object carrying a style override is marked in the tree, so you can see at a glance which objects have stopped following their layer.
| Icon | What it does |
|---|---|
| Eye | Shows or hides the layer. Hidden layers do not export. |
| Padlock | Locks the layer. Locked layers are dimmed and reject edits, moves and deletes, which is useful once a base layer is styled the way you want it. |
Individual objects have their own visibility toggle as well.
| Button | What it does |
|---|---|
| + | Adds a new, empty layer for objects you draw in Studio. |
| Trash | Deletes the selection. Deleting a layer deletes the objects on it, and asks first. |
| ↑ / ↓ | Moves the selected item up or down in draw order. |
| Brush | Paint Style: copies a style onto other layers or objects. Esc exits. |
The document arrives in AutoCAD's draw order, so hatches sit behind linework the way they do on the sheet. Change it by dragging items in the tree, with the up and down buttons, or with Send to Front and Send to Back on an object's right-click menu.
Paint Style is the fastest way to spread one finished style across a drawing:
Esc when finished.| Item | What it does |
|---|---|
| Rename... | Renames the layer in the project. The CAD drawing is untouched. |
| Material | Tags every object on the layer with a material such as turf, concrete or water. |
| Render as Plain CAD | Opts the layer out of the document look: clean lines, no look shadows or depth shading, its own lettering. See Render Looks. |
| Clear All Overrides | Drops every object override on the layer so everything follows the layer style again. |
| Save as Preset... | Saves the layer's style to your global preset library. |
| Save as Project Preset... | Saves the preset inside this project, so it travels with the .asp. |
| Remember Style | Teaches the Layer Style Database how this layer name should look, for future imports. |
| Forget Remembered Style | Removes that memory. Shown only when the layer name is remembered. |
| Delete | Deletes the layer and everything on it, after confirming. |
| Item | What it does |
|---|---|
| Edit Path | Enters path-edit mode on a path you drew. |
| Merge Paths | With several open paths selected, joins them into one compound path. They must share endpoints and form a connected chain. |
| Unmerge | Breaks a merged path back into its components. |
| Send to Front / Send to Back | Moves the object in draw order. |
| Material | Tags this object with a material. |
| Clear Overrides | Returns the object to its layer's style. |
| Save as Preset... / Save as Project Preset... | Saves this object's style as a reusable preset. |
| Duplicate | Copies the object in place. |
| Delete | Removes the object. |
Clicking a tree item selects it on the canvas and vice versa. Ctrl+Click adds
items to the selection and Shift+Click selects a range. A style change made with
several items selected applies to all of them, so you can recolor a dozen layers at once.
Below the tree, the Library expander holds two things, chosen with the category list:
The + button imports your own SVG or raster asset into the library. Tiles show one entry per symbol, drawn in the current look's family. Switch the document look and the library previews change with it. See Symbols & Images.
FILE ▸ Stack File imports a second .asp into the open one
for a match line sheet, a detail block or an inset. The preview dialog offers an X and Y
offset, a document size with an Auto-fit button, and a choice of whether
imported layers merge into existing layers or come in with a
prefix on their names. Prefixing keeps the two drawings' layers separate so
they can be styled independently. The whole import is one undo step.
Both projects must use the same units. Stacking a millimeter project into an inch project is refused rather than silently rescaled.